One category, one letter, go
Tap “Allumer la mèche”. After the countdown, discover one of 24 categories and a compatible letter. Both stay the same until the explosion.
A game by baræ

Find a word. Pass the phone.
One category. One answer.
And the phone moves on.
A category and letter stay on screen for the whole round. Each player says a word and passes the phone, without repeating an earlier answer. The timer is hidden. Whoever holds the phone when it explodes is eliminated.
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The idea
A timer nobody can see.
Tap “Allumer la mèche”. After the countdown, discover one of 24 categories and a compatible letter. Both stay the same until the explosion.
Say a valid answer aloud, then physically pass the phone to the next player. There is no button to tap after each answer. If you get stuck, keep the phone and keep thinking.
When it explodes, the player holding the phone is out. A pass is complete only when the next player has taken it. The others continue with a new category until one player remains.

Made to share
The category does not change with each pass: the easy answers get used up, but nobody knows how much time is left.
To start a gathering with a small group and get everyone talking. Sit close enough to pass the phone without throwing it.
By default, the duration is randomly selected between 20 seconds and 3 minutes. You can adjust the limits before playing. The remaining time stays hidden; the music does not reveal when the round will end.
Your turn
Gather at least two players around one phone. Leave enough room to pass it from hand to hand.
Keep the suggested times or adjust them in settings. Agree on acceptable answers before starting.
Start the round and wait for the countdown. The group checks spoken answers and keeps track of eliminations.
Good questions
The rules and practical details for enjoying the game together.
Yes, in a fast spoken format: one category, one letter and different answers. There is no grid to fill in or word score. The aim is to be the last player still in.
The group checks spoken answers and keeps track of eliminations. The phone does not recognize speech. An answer already used in the round cannot be repeated.
By default, the duration is randomly selected between 20 seconds and 3 minutes. You can adjust the limits before playing. The remaining time stays hidden; the music does not reveal when the round will end.
Start another round with the remaining players and a new theme. The last player still in the game wins; use the game’s button to declare this. The number of rounds depends on the group.
Shall we get together?
One phone. Your group.
What happens next is up to you.